| 
								 
							 | Name | Description | 
|---|
  | AchieveHeading(Single) |  | 
  | AchieveHeading(Single, Int32) |  | 
  | AimWeaponAt(Entity, Int32) |  | 
  | AimWeaponAt(Vector3, Int32) |  | 
  | ChaseWithGroundVehicle |  | 
  | ChaseWithHelicopter |  | 
  | ChaseWithPlane |  | 
  | Clear |  | 
  | ClearImmediately | 
Clears the  Ped's tasks immediately.
  | 
  | ClearSecondary | 
Clears only the  Ped's secondary task.
  | 
  | Climb |  | 
  | ClimbLadder |  | 
  | Cower |  | 
  | CruiseWithVehicle(Single) | 
Makes the  Ped cruise with its current vehicle, using flag  [F:<unknown type>.Normal].
  | 
  | CruiseWithVehicle(Single, VehicleDrivingFlags) |  | 
  | CruiseWithVehicle(Vehicle, Single, VehicleDrivingFlags) |  | 
  | DriveToPosition(Vector3, Single, VehicleDrivingFlags) |  | 
  | DriveToPosition(Vector3, Single, VehicleDrivingFlags, Single) |  | 
  | DriveToPosition(Vehicle, Vector3, Single, VehicleDrivingFlags, Single) |  | 
  | EnterVehicle(Vehicle, Int32) |  | 
  | EnterVehicle(Vehicle, Int32, EnterVehicleFlags) |  | 
  | EnterVehicle(Vehicle, Int32, Int32) |  | 
  | EnterVehicle(Vehicle, Int32, Single) |  | 
  | EnterVehicle(Vehicle, Int32, Int32, EnterVehicleFlags) |  | 
  | EnterVehicle(Vehicle, Int32, Int32, Single) |  | 
  | EnterVehicle(Vehicle, Int32, Int32, Single, EnterVehicleFlags) |  | 
  | ExitCover |  | 
  | ExitCover(ExitCoverTaskFlags) |  | 
  | ExitCover(ExitCoverTaskFlags, Vector3) |  | 
  | FightAgainst(Ped) |  | 
  | FightAgainst(Ped, Int32) |  | 
  | FightAgainstClosestHatedTarget(Single) |  | 
  | FightAgainstClosestHatedTarget(Single, Int32) |  | 
  | FireWeaponAt(Entity, Int32, FiringPattern) |  | 
  | FireWeaponAt(Vector3, Int32, FiringPattern) |  | 
  | Flee(Ped, Single, Int32) |  | 
  | Flee(Vector3, Single, Int32) |  | 
  | FollowNavigationMeshToPosition(Vector3, Single, Single) |  | 
  | FollowNavigationMeshToPosition(Vector3, Single, Single, Int32) |  | 
  | FollowNavigationMeshToPosition(Vector3, Single, Single, Single) |  | 
  | FollowNavigationMeshToPosition(Vector3, Single, Single, Single, Int32) |  | 
  | FollowPointRoute |  | 
  | FollowToOffsetFromEntity |  | 
  | GoStraightToPosition |  | 
  | GoToOffsetFromEntity(Entity, Single, Single, Single) |  | 
  | GoToOffsetFromEntity(Entity, Int32, Single, Single, Single) | 
Makes the  Ped go to an offset from the specified  Entity.
  | 
  | GoToWhileAiming(Entity, Single, Single) | 
Makes the  Ped go to the specified  Entity while aiming at it.
  | 
  | GoToWhileAiming(Entity, Entity, Single, Single, Boolean, FiringPattern) |  | 
  | GoToWhileAiming(Entity, Vector3, Single, Single, Boolean, FiringPattern) |  | 
  | GoToWhileAiming(Vector3, Entity, Single, Single, Boolean, FiringPattern) |  | 
  | GoToWhileAiming(Vector3, Vector3, Single, Single, Boolean, FiringPattern) |  | 
  | Jump |  | 
  | LandPlane(Vector3, Vector3) |  | 
  | LandPlane(Vehicle, Vector3, Vector3) |  | 
  | LeaveVehicle(LeaveVehicleFlags) |  | 
  | LeaveVehicle(Vehicle, LeaveVehicleFlags) |  | 
  | Parachute |  | 
  | ParachuteToTarget |  | 
  | ParkVehicle(Vector3, Single) |  | 
  | ParkVehicle(Vehicle, Vector3, Single) |  | 
  | Pause |  | 
  | PerformDrivingManeuver(VehicleManeuver) |  | 
  | PerformDrivingManeuver(Vehicle, VehicleManeuver) |  | 
  | PerformDrivingManeuver(Vehicle, VehicleManeuver, Int32) |  | 
  | PlayAnimation(AnimationDictionary, String, Single, AnimationFlags) |  | 
  | PlayAnimation(AnimationDictionary, String, Int32, Single, Single, Single, AnimationFlags) |  | 
  | PutHandsUp |  | 
  | RappelFromHelicopter | 
Makes the  Ped rappel from the current vehicle. The vehicle must be a helicopter and the set the  Ped is on must support rappelling.
  | 
  | ReactAndFlee |  | 
  | ReloadWeapon |  | 
  | ShuffleToAdjacentSeat | 
Makes the  Ped shuffle to an adjacent seat in the  Ped's current vehicle.
  | 
  | ShuffleToAdjacentSeat(Vehicle) | 
Makes the  Ped shuffle to an adjacent seat in the specified vehicle.
  | 
  | SmashCarWindow | 
Makes this  Ped smash the window at the seat of the vehicle it's currently sitting in.
  | 
  | StandStill |  | 
  | TakeCoverAt |  | 
  | TakeCoverFrom(Ped, Int32) |  | 
  | TakeCoverFrom(Vector3, Int32) |  | 
  | TakeCoverFrom(Ped, Int32, Boolean) |  | 
  | TakeCoverFrom(Vector3, Int32, Boolean) |  | 
  | Wander |  |