| Name | Description |
---|
![Public method Public method](../icons/pubmethod.gif) | AchieveHeading(Single) | |
![Public method Public method](../icons/pubmethod.gif) | AchieveHeading(Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | AimWeaponAt(Entity, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | AimWeaponAt(Vector3, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | ChaseWithGroundVehicle | |
![Public method Public method](../icons/pubmethod.gif) | ChaseWithHelicopter | |
![Public method Public method](../icons/pubmethod.gif) | ChaseWithPlane | |
![Public method Public method](../icons/pubmethod.gif) | Clear | |
![Public method Public method](../icons/pubmethod.gif) | ClearImmediately |
Clears the Ped's tasks immediately.
|
![Public method Public method](../icons/pubmethod.gif) | ClearSecondary |
Clears only the Ped's secondary task.
|
![Public method Public method](../icons/pubmethod.gif) | Climb | |
![Public method Public method](../icons/pubmethod.gif) | ClimbLadder | |
![Public method Public method](../icons/pubmethod.gif) | Cower | |
![Public method Public method](../icons/pubmethod.gif) | CruiseWithVehicle(Single) |
Makes the Ped cruise with its current vehicle, using flag [F:<unknown type>.Normal].
|
![Public method Public method](../icons/pubmethod.gif) | CruiseWithVehicle(Single, VehicleDrivingFlags) | |
![Public method Public method](../icons/pubmethod.gif) | CruiseWithVehicle(Vehicle, Single, VehicleDrivingFlags) | |
![Public method Public method](../icons/pubmethod.gif) | DriveToPosition(Vector3, Single, VehicleDrivingFlags) | |
![Public method Public method](../icons/pubmethod.gif) | DriveToPosition(Vector3, Single, VehicleDrivingFlags, Single) | |
![Public method Public method](../icons/pubmethod.gif) | DriveToPosition(Vehicle, Vector3, Single, VehicleDrivingFlags, Single) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, EnterVehicleFlags) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, Single) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, Int32, EnterVehicleFlags) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, Int32, Single) | |
![Public method Public method](../icons/pubmethod.gif) | EnterVehicle(Vehicle, Int32, Int32, Single, EnterVehicleFlags) | |
![Public method Public method](../icons/pubmethod.gif) | ExitCover | |
![Public method Public method](../icons/pubmethod.gif) | ExitCover(ExitCoverTaskFlags) | |
![Public method Public method](../icons/pubmethod.gif) | ExitCover(ExitCoverTaskFlags, Vector3) | |
![Public method Public method](../icons/pubmethod.gif) | FightAgainst(Ped) | |
![Public method Public method](../icons/pubmethod.gif) | FightAgainst(Ped, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | FightAgainstClosestHatedTarget(Single) | |
![Public method Public method](../icons/pubmethod.gif) | FightAgainstClosestHatedTarget(Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | FireWeaponAt(Entity, Int32, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | FireWeaponAt(Vector3, Int32, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | Flee(Ped, Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | Flee(Vector3, Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | FollowNavigationMeshToPosition(Vector3, Single, Single) | |
![Public method Public method](../icons/pubmethod.gif) | FollowNavigationMeshToPosition(Vector3, Single, Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | FollowNavigationMeshToPosition(Vector3, Single, Single, Single) | |
![Public method Public method](../icons/pubmethod.gif) | FollowNavigationMeshToPosition(Vector3, Single, Single, Single, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | FollowPointRoute | |
![Public method Public method](../icons/pubmethod.gif) | FollowToOffsetFromEntity | |
![Public method Public method](../icons/pubmethod.gif) | GoStraightToPosition | |
![Public method Public method](../icons/pubmethod.gif) | GoToOffsetFromEntity(Entity, Single, Single, Single) | |
![Public method Public method](../icons/pubmethod.gif) | GoToOffsetFromEntity(Entity, Int32, Single, Single, Single) |
Makes the Ped go to an offset from the specified Entity.
|
![Public method Public method](../icons/pubmethod.gif) | GoToWhileAiming(Entity, Single, Single) |
Makes the Ped go to the specified Entity while aiming at it.
|
![Public method Public method](../icons/pubmethod.gif) | GoToWhileAiming(Entity, Entity, Single, Single, Boolean, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | GoToWhileAiming(Entity, Vector3, Single, Single, Boolean, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | GoToWhileAiming(Vector3, Entity, Single, Single, Boolean, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | GoToWhileAiming(Vector3, Vector3, Single, Single, Boolean, FiringPattern) | |
![Public method Public method](../icons/pubmethod.gif) | Jump | |
![Public method Public method](../icons/pubmethod.gif) | LandPlane(Vector3, Vector3) | |
![Public method Public method](../icons/pubmethod.gif) | LandPlane(Vehicle, Vector3, Vector3) | |
![Public method Public method](../icons/pubmethod.gif) | LeaveVehicle(LeaveVehicleFlags) | |
![Public method Public method](../icons/pubmethod.gif) | LeaveVehicle(Vehicle, LeaveVehicleFlags) | |
![Public method Public method](../icons/pubmethod.gif) | Parachute | |
![Public method Public method](../icons/pubmethod.gif) | ParachuteToTarget | |
![Public method Public method](../icons/pubmethod.gif) | ParkVehicle(Vector3, Single) | |
![Public method Public method](../icons/pubmethod.gif) | ParkVehicle(Vehicle, Vector3, Single) | |
![Public method Public method](../icons/pubmethod.gif) | Pause | |
![Public method Public method](../icons/pubmethod.gif) | PerformDrivingManeuver(VehicleManeuver) | |
![Public method Public method](../icons/pubmethod.gif) | PerformDrivingManeuver(Vehicle, VehicleManeuver) | |
![Public method Public method](../icons/pubmethod.gif) | PerformDrivingManeuver(Vehicle, VehicleManeuver, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | PlayAnimation(AnimationDictionary, String, Single, AnimationFlags) | |
![Public method Public method](../icons/pubmethod.gif) | PlayAnimation(AnimationDictionary, String, Int32, Single, Single, Single, AnimationFlags) | |
![Public method Public method](../icons/pubmethod.gif) | PutHandsUp | |
![Public method Public method](../icons/pubmethod.gif) | RappelFromHelicopter |
Makes the Ped rappel from the current vehicle. The vehicle must be a helicopter and the set the Ped is on must support rappelling.
|
![Public method Public method](../icons/pubmethod.gif) | ReactAndFlee | |
![Public method Public method](../icons/pubmethod.gif) | ReloadWeapon | |
![Public method Public method](../icons/pubmethod.gif) | ShuffleToAdjacentSeat |
Makes the Ped shuffle to an adjacent seat in the Ped's current vehicle.
|
![Public method Public method](../icons/pubmethod.gif) | ShuffleToAdjacentSeat(Vehicle) |
Makes the Ped shuffle to an adjacent seat in the specified vehicle.
|
![Public method Public method](../icons/pubmethod.gif) | SmashCarWindow |
Makes this Ped smash the window at the seat of the vehicle it's currently sitting in.
|
![Public method Public method](../icons/pubmethod.gif) | StandStill | |
![Public method Public method](../icons/pubmethod.gif) | TakeCoverAt | |
![Public method Public method](../icons/pubmethod.gif) | TakeCoverFrom(Ped, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | TakeCoverFrom(Vector3, Int32) | |
![Public method Public method](../icons/pubmethod.gif) | TakeCoverFrom(Ped, Int32, Boolean) | |
![Public method Public method](../icons/pubmethod.gif) | TakeCoverFrom(Vector3, Int32, Boolean) | |
![Public method Public method](../icons/pubmethod.gif) | Wander | |