[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
public Task GoToWhileAiming( Vector3 position, Entity entityToAimAt, float distanceThreshold, float speed, bool fireWeapon, FiringPattern firingPattern )
Parameters
- position
- Type: RageVector3
[Missing <param name="position"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
- entityToAimAt
- Type: RageEntity
[Missing <param name="entityToAimAt"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
- distanceThreshold
- Type: SystemSingle
[Missing <param name="distanceThreshold"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
- speed
- Type: SystemSingle
[Missing <param name="speed"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
- fireWeapon
- Type: SystemBoolean
[Missing <param name="fireWeapon"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
- firingPattern
- Type: RageFiringPattern
[Missing <param name="firingPattern"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]
Return Value
Type: Task[Missing <returns> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Vector3,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]