[This is preliminary documentation and is subject to change.]
Transforms an array of 3D vectors by the given Matrix.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
public static void Transform( Vector3[] vectorsIn, ref Matrix transformation, Vector4[] vectorsOut, int offset, int count )
Parameters
- vectorsIn
- Type: RageVector3
The source vectors. - transformation
- Type: RageMatrix
The transformation Matrix. - vectorsOut
- Type: RageVector4
The transformed Vector4s. - offset
- Type: SystemInt32
The offset at which to begin transforming. - count
- Type: SystemInt32
The number of vectors to transform, or 0 to process the whole array.
See Also