[This is preliminary documentation and is subject to change.]
Transforms an array of 3D vectors by the given Matrix.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
public static void Transform( Vector3* vectorsIn, int inputStride, Matrix* transformation, Vector4* vectorsOut, int outputStride, int count )
Parameters
- vectorsIn
- Type: RageVector3*
The source vectors. - inputStride
- Type: SystemInt32
The stride in bytes between vectors in the input. - transformation
- Type: RageMatrix*
The transformation Matrix. - vectorsOut
- Type: RageVector4*
The transformed Vector4s. - outputStride
- Type: SystemInt32
The stride in bytes between vectors in the output. - count
- Type: SystemInt32
The number of vectors to transform.
See Also