[This is preliminary documentation and is subject to change.]
Represents a task. This class cannot be inherited.
Inheritance Hierarchy
RageTask
RageAnimationTask
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
The Task type exposes the following members.
Properties
Name | Description | |
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![]() | IsActive | Gets a value indicating whether this task is active. A task is considered active if its status is not None. |
![]() | Name |
Gets the name of the method that was used to invoke this task. Eg. "RappelFromHelicopter".
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![]() | Ped |
Gets the Ped this task is assigned to.
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![]() | Status |
Gets the current status of this task.
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Methods
Name | Description | |
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![]() ![]() | GetTask |
Gets an instance of Task to check the status of a task invoked by the specified native.
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![]() | IsValid | |
![]() | WaitForCompletion |
Sleeps the active GameFiber until the task completes.
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![]() | WaitForCompletion(Int32) |
Sleeps the active GameFiber until the task completes.
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![]() | WaitForStatus(TaskStatus) |
Sleeps the active GameFiber until the task reaches the specified status.
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![]() | WaitForStatus(TaskStatus, Int32) |
Sleeps the active GameFiber until the task reaches the specified status.
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See Also