[This is preliminary documentation and is subject to change.]
Projects a 3D vector from object space into screen space. 
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
public static void Project( ref Vector3 vector, float x, float y, float width, float height, float minZ, float maxZ, ref Matrix worldViewProjection, out Vector3 result )
Parameters
- vector
- Type: RageVector3
 The vector to project.
- x
- Type: SystemSingle
 The X position of the viewport.
- y
- Type: SystemSingle
 The Y position of the viewport.
- width
- Type: SystemSingle
 The width of the viewport.
- height
- Type: SystemSingle
 The height of the viewport.
- minZ
- Type: SystemSingle
 The minimum depth of the viewport.
- maxZ
- Type: SystemSingle
 The maximum depth of the viewport.
- worldViewProjection
- Type: RageMatrix
 The combined world-view-projection matrix.
- result
- Type: RageVector3
 When the method completes, contains the vector in screen space.
See Also
