[This is preliminary documentation and is subject to change.]
Represents a game asset. Game assets are blueprints that describe an object. For example, a weapon asset specifies what model a weapon will use, how fast it shoots, how many bullets it has, etc.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
The IAsset type exposes the following members.
Properties
Name | Description | |
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IsLoaded |
Gets or sets a value indicating whether this asset has been loaded.
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Methods
Name | Description | |
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Dismiss |
Unloads this asset from memory.
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Load |
Starts loading this asset into memory.
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LoadAndWait |
Starts loading this asset into memory and waits for it to finish loading.
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See Also