[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:Rage.WeaponAsset"]
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
The WeaponAsset type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | WeaponAsset(String) | Initializes a new instance of the WeaponAsset class |
![]() | WeaponAsset(UInt32) | Initializes a new instance of the WeaponAsset class |
Properties
Name | Description | |
---|---|---|
![]() | Hash |
Gets the hash of this asset.
|
![]() | IsLoaded | |
![]() | IsValid |
Methods
Name | Description | |
---|---|---|
![]() | Dismiss | |
![]() | Load | |
![]() | LoadAndWait |
Operators
Name | Description | |
---|---|---|
![]() ![]() | (String to WeaponAsset) | |
![]() ![]() | (UInt32 to WeaponAsset) | |
![]() ![]() | (WeaponAsset to UInt32) | |
![]() ![]() | (WeaponAsset to Object) |
See Also