[This is preliminary documentation and is subject to change.]
Represents a Blip in the game world.
Blips are used to mark entities of interest in either the game world, on the radar or both.
Inheritance Hierarchy
RageBlip
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
[SerializableAttribute] public sealed class Blip : IHandleable, IAddressable, ISpatial, IDeletable
The Blip type exposes the following members.
Constructors
Name | Description | |
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![]() | Blip(Entity) |
Initializes a new instance of the Blip class.
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![]() | Blip(Vector3) |
Initializes a new instance of the Blip class.
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![]() | Blip(Vector3, Single) |
Initializes a new instance of the Blip class.
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Properties
Name | Description | |
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![]() | Alpha |
Gets or sets the alpha of this Blip.
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![]() | Angle |
Sets the angle of this Blip, in degrees.
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![]() | Color |
Gets or sets the color of this Blip.
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![]() | Entity |
Gets the Entity that this Blip is attached to.
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![]() | Handle |
Gets the handle of this instance. Used to identify the instance within its pool.
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![]() | IsFriendly | |
![]() | IsRouteEnabled |
Sets a value indicating whether a route to this Blip is currently active.
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![]() | MemoryAddress |
Gets the memory address of this instance.
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![]() | Name |
Gets or sets the name of this Blip. The name is what appears in the legends list on the map.
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![]() | NumberLabel |
Sets the number to be shown on this blip.
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![]() | Order |
Sets the order of this Blip. Blip with a higher order will be drawn on top of Blips with a lower order.
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![]() | Position |
Gets or sets the position of this instance.
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![]() | RouteColor |
Gets or sets the color of the route to this Blip.
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![]() | Scale |
Sets the scale of this Blip.
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![]() | Sprite |
Gets or sets the sprite of this Blip.
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Methods
Name | Description | |
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![]() | Delete | Deletes this instance. Any call to a non-existent instance is invalid and will cause an exception. |
![]() | DisableRoute |
Disables the current route to this Blip.
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![]() | DistanceTo(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance.
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![]() | DistanceTo(Vector3) |
Gets the distance from this instance to the specified position.
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![]() | DistanceTo2D(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance.
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![]() | DistanceTo2D(Vector3) |
Gets the distance from this instance to the specified position.
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![]() | EnableRoute |
Enables a route to this Blip with the specified color.
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![]() | Equals(Blip) |
Indicates whether this instance equals the specified Blip instance.
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![]() | Equals(IHandleable) |
Indicates whether this instance equals the specified IHandleable instance.
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![]() | Flash |
Makes Blip blip flash at the specified interval for the specified duration.
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![]() | IsValid |
Determines whether this instance still represents an existing entity within the game world. Calls to an invalid instance is illegal and will result in an exception.
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![]() | RemoveNumberLabel |
Removes the number label from this blip.
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![]() | StopFlashing |
Stops the flashing of this Blip.
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![]() | TravelDistanceTo(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance, if using the road system.
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![]() | TravelDistanceTo(Vector3) |
Gets the distance from this instance to the specified position, if using the road system.
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Operators
Name | Description | |
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![]() ![]() | Equality |
Determines whether the the first Blip instance represents the same blip as the second Blip instance.
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![]() ![]() | (Blip to Boolean) | |
![]() ![]() | Inequality |
Determines whether the the first Blip instance represents a different blip than the second Blip instance.
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See Also