[This is preliminary documentation and is subject to change.]
Represents a Blip in the game world.
Blips are used to mark entities of interest in either the game world, on the radar or both.
Inheritance Hierarchy
RageBlip
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
[SerializableAttribute] public sealed class Blip : IHandleable, IAddressable, ISpatial, IDeletable
The Blip type exposes the following members.
Constructors
Name | Description | |
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Blip(Entity) |
Initializes a new instance of the Blip class.
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Blip(Vector3) |
Initializes a new instance of the Blip class.
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Blip(Vector3, Single) |
Initializes a new instance of the Blip class.
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Properties
Name | Description | |
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Alpha |
Gets or sets the alpha of this Blip.
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Angle |
Sets the angle of this Blip, in degrees.
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Color |
Gets or sets the color of this Blip.
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Entity |
Gets the Entity that this Blip is attached to.
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Handle |
Gets the handle of this instance. Used to identify the instance within its pool.
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IsFriendly | ||
IsRouteEnabled |
Sets a value indicating whether a route to this Blip is currently active.
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MemoryAddress |
Gets the memory address of this instance.
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Name |
Gets or sets the name of this Blip. The name is what appears in the legends list on the map.
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NumberLabel |
Sets the number to be shown on this blip.
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Order |
Sets the order of this Blip. Blip with a higher order will be drawn on top of Blips with a lower order.
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Position |
Gets or sets the position of this instance.
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RouteColor |
Gets or sets the color of the route to this Blip.
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Scale |
Sets the scale of this Blip.
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Sprite |
Gets or sets the sprite of this Blip.
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Methods
Name | Description | |
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Delete | Deletes this instance. Any call to a non-existent instance is invalid and will cause an exception. | |
DisableRoute |
Disables the current route to this Blip.
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DistanceTo(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance.
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DistanceTo(Vector3) |
Gets the distance from this instance to the specified position.
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DistanceTo2D(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance.
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DistanceTo2D(Vector3) |
Gets the distance from this instance to the specified position.
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EnableRoute |
Enables a route to this Blip with the specified color.
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Equals(Blip) |
Indicates whether this instance equals the specified Blip instance.
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Equals(IHandleable) |
Indicates whether this instance equals the specified IHandleable instance.
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Flash |
Makes Blip blip flash at the specified interval for the specified duration.
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IsValid |
Determines whether this instance still represents an existing entity within the game world. Calls to an invalid instance is illegal and will result in an exception.
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RemoveNumberLabel |
Removes the number label from this blip.
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StopFlashing |
Stops the flashing of this Blip.
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TravelDistanceTo(ISpatial) |
Gets the distance from this instance to the specified ISpatial instance, if using the road system.
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TravelDistanceTo(Vector3) |
Gets the distance from this instance to the specified position, if using the road system.
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Operators
Name | Description | |
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Equality |
Determines whether the the first Blip instance represents the same blip as the second Blip instance.
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(Blip to Boolean) | ||
Inequality |
Determines whether the the first Blip instance represents a different blip than the second Blip instance.
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See Also