[This is preliminary documentation and is subject to change.]
The World type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| DateTime |
Gets or sets the date and time.
| |
| IsTimeOfDayFrozen |
Gets or sets a value whether the time of day is frozen.
| |
| KeepAllPathNodesInMemory | Obsolete. | |
| NumberOfFires |
Gets the total number of fires currently in the game world.
| |
| ObjectCapacity |
Gets the total number of Objects that can exist in the game world at any given time.
| |
| PedCapacity |
Gets the total number of Peds that can exist in the game world at any given time.
| |
| TimeOfDay |
Gets or sets the time of day.
| |
| VehicleCapacity |
Gets the total number of Vehicles that can exist in the game world at any given time.
| |
| WaterPuddlesIntensity |
Gets or sets the intensity of water puddles. This value automatically increases or decreases based on percipitation.
| |
| Weather |
Gets or sets the current weather.
|
See Also