[This is preliminary documentation and is subject to change.]
The World type exposes the following members.
Properties
Name | Description | |
---|---|---|
DateTime |
Gets or sets the date and time.
| |
IsTimeOfDayFrozen |
Gets or sets a value whether the time of day is frozen.
| |
KeepAllPathNodesInMemory | Obsolete. | |
NumberOfFires |
Gets the total number of fires currently in the game world.
| |
ObjectCapacity |
Gets the total number of Objects that can exist in the game world at any given time.
| |
PedCapacity |
Gets the total number of Peds that can exist in the game world at any given time.
| |
TimeOfDay |
Gets or sets the time of day.
| |
VehicleCapacity |
Gets the total number of Vehicles that can exist in the game world at any given time.
| |
WaterPuddlesIntensity |
Gets or sets the intensity of water puddles. This value automatically increases or decreases based on percipitation.
| |
Weather |
Gets or sets the current weather.
|
See Also