[This is preliminary documentation and is subject to change.]
The HandlingData type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | AntiRollBarBiasFront |
Gets or sets the bias between front and rear for the anti-roll bar.
|
![]() | AntiRollBarForce |
Gets or sets the spring constant that is transmitted to the opposite wheel when under compression. Larger numbers result in a larger force being applied.
|
![]() | BrakeForce | |
![]() | CamberStiffnesss | |
![]() | CenterOfMassOffset | |
![]() | ClutchChangeRateScaleDownShift |
Gets or sets the clutch speed multiplier on down shifts.
|
![]() | ClutchChangeRateScaleUpShift |
Gets or sets the clutch speed multiplier on up shifts.
|
![]() | CollisionDamageMultiplier | |
![]() | DamageFlags | |
![]() | DeformationDamageMultiplier | |
![]() | DriveInertia |
Gets or sets the drive inertia. A lower drive inertia slows engine acceleration. If you want a vehicle with high torque but slow acceleration (e.g. a truck) lower the driver inertia but specify a high drive force.
|
![]() | EngineDamageMultiplier | |
![]() | HandBrakeForce | |
![]() | Handle | |
![]() | HandlingFlags | |
![]() | Hash | |
![]() | InertiaMultiplier | |
![]() | InitialDriveForce |
Gets or sets the power engine produces in top gear.
|
![]() | InitialDriveGears |
Gets or sets the number of gears (excluding reverse).
|
![]() | Mass | |
![]() | MemoryAddress | |
![]() | ModelFlags | |
![]() | MonetaryValue | |
![]() | OilVolume | |
![]() | PercentSubmerged |
Gets or sets the drag coefficient on the RAGE physics archetype of the vehicle (proportional to velocity squared). Increase to simulate aerodynamic drag.
|
![]() | PetrolTankVolume | |
![]() | RollCenterHeightFront | |
![]() | RollCenterHeightRear | |
![]() | SeatOffsetDistanceX | |
![]() | SeatOffsetDistanceY | |
![]() | SeatOffsetDistanceZ | |
![]() | SteeringLock | |
![]() | SuspensionBiasFront |
Gets or sets damping scale bias between front and rear wheels. if more wheels at back (e.g. trucks) front suspension should be stronger.
|
![]() | SuspensionCompressionDamping | |
![]() | SuspensionForce |
Gets or sets the suspension force. Lower limit for zero force at full extension is calculated using (1.0f / (force * number of wheels)).
|
![]() | SuspensionLowerLimit |
Gets or sets how far the wheels can move down from their original position.
|
![]() | SuspensionRaise |
Gets or sets the adjustment from artist positioning.
|
![]() | SuspensionReboundDamping | |
![]() | SuspensionUpperLimit |
Gets or sets how far the wheels can move up from their original position.
|
![]() | TopSpeed | Gets or sets the max speed in top gear (used when configuring gears). This value is initialized using InitialDriveMaxFlatVel in handlingdata.meta multiplied by 1.2f. |
![]() | TractionBiasFront | |
![]() | TractionCurveMaximum | |
![]() | TractionCurveMinimum | |
![]() | TractionLossMultiplier |
Gets or sets how much traction is affected by material grip differences from 1.0f.
|
![]() | TractionSpringDeltaMaximum |
Gets or sets the maximum distance for traction spring.
|
![]() | WeaponDamageMultiplier |
See Also