[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:Rage.HandlingData"]
Inheritance Hierarchy
RageHandlingData
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
The HandlingData type exposes the following members.
Properties
Name | Description | |
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AntiRollBarBiasFront |
Gets or sets the bias between front and rear for the anti-roll bar.
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AntiRollBarForce |
Gets or sets the spring constant that is transmitted to the opposite wheel when under compression. Larger numbers result in a larger force being applied.
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BrakeForce | ||
CamberStiffnesss | ||
CenterOfMassOffset | ||
ClutchChangeRateScaleDownShift |
Gets or sets the clutch speed multiplier on down shifts.
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ClutchChangeRateScaleUpShift |
Gets or sets the clutch speed multiplier on up shifts.
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CollisionDamageMultiplier | ||
DamageFlags | ||
DeformationDamageMultiplier | ||
DriveInertia |
Gets or sets the drive inertia. A lower drive inertia slows engine acceleration. If you want a vehicle with high torque but slow acceleration (e.g. a truck) lower the driver inertia but specify a high drive force.
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EngineDamageMultiplier | ||
HandBrakeForce | ||
Handle | ||
HandlingFlags | ||
Hash | ||
InertiaMultiplier | ||
InitialDriveForce |
Gets or sets the power engine produces in top gear.
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InitialDriveGears |
Gets or sets the number of gears (excluding reverse).
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Mass | ||
MemoryAddress | ||
ModelFlags | ||
MonetaryValue | ||
OilVolume | ||
PercentSubmerged |
Gets or sets the drag coefficient on the RAGE physics archetype of the vehicle (proportional to velocity squared). Increase to simulate aerodynamic drag.
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PetrolTankVolume | ||
RollCenterHeightFront | ||
RollCenterHeightRear | ||
SeatOffsetDistanceX | ||
SeatOffsetDistanceY | ||
SeatOffsetDistanceZ | ||
SteeringLock | ||
SuspensionBiasFront |
Gets or sets damping scale bias between front and rear wheels. if more wheels at back (e.g. trucks) front suspension should be stronger.
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SuspensionCompressionDamping | ||
SuspensionForce |
Gets or sets the suspension force. Lower limit for zero force at full extension is calculated using (1.0f / (force * number of wheels)).
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SuspensionLowerLimit |
Gets or sets how far the wheels can move down from their original position.
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SuspensionRaise |
Gets or sets the adjustment from artist positioning.
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SuspensionReboundDamping | ||
SuspensionUpperLimit |
Gets or sets how far the wheels can move up from their original position.
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TopSpeed | Gets or sets the max speed in top gear (used when configuring gears). This value is initialized using InitialDriveMaxFlatVel in handlingdata.meta multiplied by 1.2f. | |
TractionBiasFront | ||
TractionCurveMaximum | ||
TractionCurveMinimum | ||
TractionLossMultiplier |
Gets or sets how much traction is affected by material grip differences from 1.0f.
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TractionSpringDeltaMaximum |
Gets or sets the maximum distance for traction spring.
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WeaponDamageMultiplier |
Methods
Name | Description | |
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Equals(HandlingData) |
Indicates whether this instance equals the specified HandlingData instance.
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Equals(IHandleable) |
Indicates whether this instance equals the specified IHandleable instance.
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GetByHash | ||
GetByName | ||
IsValid |
Operators
Name | Description | |
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Equality |
Determines whether the the first HandlingData instance represents the same handling data as the second HandlingData instance.
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Inequality |
Determines whether the the first HandlingData instance represents a different handling data than the second HandlingData instance.
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See Also