[This is preliminary documentation and is subject to change.]
Gets the game time in milliseconds. Unlike TickCount this value is scaled based on the game time dilation.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
Property Value
Type: UInt32[Missing <value> documentation for "P:Rage.Game.GameTime"]
See Also