[This is preliminary documentation and is subject to change.]
The Group type exposes the following members.
Adds the specified Ped to this group.
If this is the group's first member, it will become the leader. A group cannot be leaderless.
Deletes this group.
Indicates whether this instance equals the specified Group instance.
Indicates whether this instance equals the specified IHandleable instance.
Determines whether the specified Ped is a member of this group.
Determines whether this instance still represents an existing entity within the game world. Calls to an invalid instance is illegal and will result in an exception.
Sets the index of the vehicle seat the specified member will use when the group enters a vehicle.