[This is preliminary documentation and is subject to change.]
The Group type exposes the following members.
Methods
Name | Description | |
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AddMember | Adds the specified Ped to this group. If this is the group's first member, it will become the leader. A group cannot be leaderless. | |
Delete |
Deletes this group.
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Equals(Group) |
Indicates whether this instance equals the specified Group instance.
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Equals(IHandleable) |
Indicates whether this instance equals the specified IHandleable instance.
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IsMember |
Determines whether the specified Ped is a member of this group.
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IsValid |
Determines whether this instance still represents an existing entity within the game world. Calls to an invalid instance is illegal and will result in an exception.
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RemoveMember | ||
SetPedMemberVehicleSeatIndex |
Sets the index of the vehicle seat the specified member will use when the group enters a vehicle.
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See Also