[This is preliminary documentation and is subject to change.]
Spawns an explosion at the specified position.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
public static void SpawnExplosion( Vector3 position, int explosionType, float radius, bool audible, bool invisible, float cameraShakeAmount )
Parameters
- position
- Type: RageVector3
The position to spawn the explosion at. - explosionType
- Type: SystemInt32
The type of explosion. - radius
- Type: SystemSingle
The radius. - audible
- Type: SystemBoolean
true if the explosion should be audible; otherwise, false. - invisible
- Type: SystemBoolean
true if the explosion should be invisible; otherwise, false. - cameraShakeAmount
- Type: SystemSingle
The amount of camera shake to apply.
See Also