MathHelperInterpolateLinearlyTo Method (Vector2, Vector2, Single, Single)

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Rage.MathHelper.InterpolateLinearlyTo(Rage.Vector2,Rage.Vector2,System.Single,System.Single)"]

Namespace:  Rage
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax

public static Vector2 InterpolateLinearlyTo(
	Vector2 current,
	Vector2 target,
	float deltaTime,
	float speed
)

Parameters

current
Type: RageVector2

[Missing <param name="current"/> documentation for "M:Rage.MathHelper.InterpolateLinearlyTo(Rage.Vector2,Rage.Vector2,System.Single,System.Single)"]

target
Type: RageVector2

[Missing <param name="target"/> documentation for "M:Rage.MathHelper.InterpolateLinearlyTo(Rage.Vector2,Rage.Vector2,System.Single,System.Single)"]

deltaTime
Type: SystemSingle

[Missing <param name="deltaTime"/> documentation for "M:Rage.MathHelper.InterpolateLinearlyTo(Rage.Vector2,Rage.Vector2,System.Single,System.Single)"]

speed
Type: SystemSingle

[Missing <param name="speed"/> documentation for "M:Rage.MathHelper.InterpolateLinearlyTo(Rage.Vector2,Rage.Vector2,System.Single,System.Single)"]

Return Value

Type: Vector2

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See Also

Reference