[This is preliminary documentation and is subject to change.]
Defines a two component vector.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
The Vector2 type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| Vector2(Single) |
Initializes a new instance of the Vector2 class.
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| Vector2(Single, Single) |
Initializes a new instance of the Vector2 class.
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Properties
| Name | Description | |
|---|---|---|
| Item | ||
| SizeInBytes |
Gets the size of the Vector2 type, in bytes.
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| UnitX |
Gets the X unit Vector2 (1, 0).
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| UnitY |
Gets the Y unit Vector2 (0, 1).
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| Zero |
Gets a Vector2 with all of its components set to zero.
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Methods
| Name | Description | |
|---|---|---|
| Add(Vector2, Vector2) |
Adds two vectors.
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| Add(Vector2, Vector2, Vector2) |
Adds two vectors.
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| Barycentric(Vector2, Vector2, Vector2, Single, Single) |
Returns a Vector2 containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
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| Barycentric(Vector2, Vector2, Vector2, Single, Single, Vector2) |
Returns a Vector2 containing the 2D Cartesian coordinates of a point specified in Barycentric coordinates relative to a 2D triangle.
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| CatmullRom(Vector2, Vector2, Vector2, Vector2, Single) |
Performs a Catmull-Rom interpolation using the specified positions.
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| CatmullRom(Vector2, Vector2, Vector2, Vector2, Single, Vector2) |
Performs a Catmull-Rom interpolation using the specified positions.
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| Clamp(Vector2, Vector2, Vector2) |
Restricts a value to be within a specified range.
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| Clamp(Vector2, Vector2, Vector2, Vector2) |
Restricts a value to be within a specified range.
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| Distance |
Calculates the distance between two vectors.
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| DistanceSquared |
Calculates the squared distance between two vectors.
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| DistanceTo | ||
| Divide(Vector2, Single) |
Scales a vector by the given value.
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| Divide(Vector2, Single, Vector2) |
Scales a vector by the given value.
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| Dot |
Calculates the dot product of two vectors.
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| Equals(Object) |
Returns a value that indicates whether the current instance is equal to a specified object.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Vector2) |
Returns a value that indicates whether the current instance is equal to the specified object.
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| Equals(Vector2, Vector2) |
Determines whether the specified object instances are considered equal.
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| GetHashCode |
Returns the hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| Hermite(Vector2, Vector2, Vector2, Vector2, Single) |
Performs a Hermite spline interpolation.
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| Hermite(Vector2, Vector2, Vector2, Vector2, Single, Vector2) |
Performs a Hermite spline interpolation.
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| Length |
Calculates the length of the vector.
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| LengthSquared |
Calculates the squared length of the vector.
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| Lerp(Vector2, Vector2, Single) |
Performs a linear interpolation between two vectors.
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| Lerp(Vector2, Vector2, Single, Vector2) |
Performs a linear interpolation between two vectors.
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| Maximize(Vector2, Vector2) |
Returns a vector containing the largest components of the specified vectors.
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| Maximize(Vector2, Vector2, Vector2) |
Returns a vector containing the smallest components of the specified vectors.
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| Minimize(Vector2, Vector2) |
Returns a vector containing the smallest components of the specified vectors.
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| Minimize(Vector2, Vector2, Vector2) |
Returns a vector containing the smallest components of the specified vectors.
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| Modulate(Vector2, Vector2) |
Modulates a vector by another.
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| Modulate(Vector2, Vector2, Vector2) |
Modulates a vector by another.
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| Multiply(Vector2, Single) |
Scales a vector by the given value.
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| Multiply(Vector2, Single, Vector2) |
Scales a vector by the given value.
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| Negate(Vector2) |
Reverses the direction of a given vector.
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| Negate(Vector2, Vector2) |
Reverses the direction of a given vector.
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| Normalize |
Converts the vector into a unit vector.
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| Normalize(Vector2) |
Converts the vector into a unit vector.
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| Normalize(Vector2, Vector2) |
Converts the vector into a unit vector.
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| ProjectOnTo | ||
| SmoothStep(Vector2, Vector2, Single) |
Performs a cubic interpolation between two vectors.
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| SmoothStep(Vector2, Vector2, Single, Vector2) |
Performs a cubic interpolation between two vectors.
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| Subtract(Vector2, Vector2) |
Subtracts two vectors.
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| Subtract(Vector2, Vector2, Vector2) |
Subtracts two vectors.
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| ToString |
Converts the value of the object to its equivalent string representation.
(Overrides ValueTypeToString.) | |
| Transform(Vector2, Matrix) |
Transforms a 2D vector by the given Matrix.
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| Transform(Vector2, Quaternion) |
Transforms a 2D vector by the given Quaternion rotation.
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| Transform(Vector2, Matrix) |
Transforms an array of 2D vectors by the given Matrix.
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| Transform(Vector2, Quaternion) |
Transforms an array of 2D vectors by the given Quaternion rotation.
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| Transform(Vector2, Matrix, Vector4) |
Transforms a 2D vector by the given Matrix.
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| Transform(Vector2, Quaternion, Vector4) |
Transforms a 2D vector by the given Quaternion rotation.
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| TransformCoordinate(Vector2, Matrix) |
Performs a coordinate transformation using the given Matrix.
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| TransformCoordinate(Vector2, Matrix) |
Performs a coordinate transformation using the given Matrix.
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| TransformCoordinate(Vector2, Matrix, Vector2) |
Performs a coordinate transformation using the given Matrix.
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| TransformNormal(Vector2, Matrix) |
Performs a normal transformation using the given Matrix.
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| TransformNormal(Vector2, Matrix) |
Performs a normal transformation using the given Matrix.
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| TransformNormal(Vector2, Matrix, Vector2) |
Performs a normal transformation using the given Matrix.
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Operators
| Name | Description | |
|---|---|---|
| Addition |
Adds two vectors.
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| Division |
Scales a vector by the given value.
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| Equality |
Tests for equality between two objects.
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| Inequality |
Tests for inequality between two objects.
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| Multiply(Single, Vector2) |
Scales a vector by the given value.
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| Multiply(Vector2, Single) |
Scales a vector by the given value.
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| Subtraction |
Subtracts two vectors.
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| UnaryNegation |
Reverses the direction of a given vector.
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Fields
| Name | Description | |
|---|---|---|
| X |
Gets or sets the X component of the vector.
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| Y |
Gets or sets the Y component of the vector.
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See Also