GameDisplayNotification Method (String, String, String, String, String)

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

Adds a new notification above the map.

Namespace:  Rage
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax

public static uint DisplayNotification(
	string textureDictionaryName,
	string textureName,
	string title,
	string subtitle,
	string text
)

Parameters

textureDictionaryName
Type: SystemString
The name of the game defined texture dictionary to display.
textureName
Type: SystemString
The name of the texture in the dictionary to display.
title
Type: SystemString
The title of the notification. Any HTML tags will be stripped.
subtitle
Type: SystemString
The subtitle of the notification. Any HTML tags will be stripped.
text
Type: SystemString

The text to display.

Supports a small subset of HTML.

Note, that while the limit for this parameter is ~960 characters, notifications displayed using this overload has a small visual limit. The smaller the font size, the more text can be displayed. Use the overload for long texts.

Return Value

Type: UInt32
An unsigned 32-bit integer, representing the handle to the notification.
See Also

Reference