[This is preliminary documentation and is subject to change.]
The Game type exposes the following members.
Events
Name | Description | |
---|---|---|
FrameRender | Called on each tick to gather render calls.
This is not called on each frame, but rather each game tick, and draw calls get queued for the frame renderer. | |
RawFrameRender | Called on each frame. Natives cannot be called in here, and any attempt to may crash the game. |
See Also