EuphoriaMessageShotUseExtendedCatchFall Property

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

Keep the character active instead of relaxing at the end of the catch fall.

Namespace:  Rage.Euphoria
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: (0.56.1131.11510)

[EuphoriaParameterAttribute("useExtendedCatchFall", Type = typeof(bool), 
	DefaultValue = false)]
public bool UseExtendedCatchFall { get; set; }

Property Value

Type: Boolean

[Missing <value> documentation for "P:Rage.Euphoria.EuphoriaMessageShot.UseExtendedCatchFall"]

See Also