[This is preliminary documentation and is subject to change.]
Time, in seconds, before the character begins to grab for the wound on the first hit.
Namespace: Rage.Euphoria
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
[EuphoriaParameterAttribute("timeBeforeReachForWound", Type = typeof(float), DefaultValue = 0.2f, MinimumValue = 0f, MaximumValue = 10f)] public float TimeBeforeReachForWound { get; set; }
Property Value
Type: Single[Missing <value> documentation for "P:Rage.Euphoria.EuphoriaMessageShot.TimeBeforeReachForWound"]
See Also