[This is preliminary documentation and is subject to change.]
Spine is always blended with zero pose this much and up to 1 as the character become stationary. If negative no blend is ever applied.
Namespace: Rage.Euphoria
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
[EuphoriaParameterAttribute("spineBlendZero", Type = typeof(float), DefaultValue = 0.6f, MinimumValue = -0.1f, MaximumValue = 1f)] public float SpineBlendZero { get; set; }
Property Value
Type: Single[Missing <value> documentation for "P:Rage.Euphoria.EuphoriaMessageShot.SpineBlendZero"]
See Also