[This is preliminary documentation and is subject to change.]
Gets or sets a value indicating whether this entity can take damage from collisions.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
Property Value
Type: Booleantrue if this entity can take damage from collisions; otherwise, false.
Remarks
Collision involves any kind of impact to the entity, whether getting hit by vehicles or falling from high altitudes.
Melee attacks, however, are not considered collisions.
See Also