[This is preliminary documentation and is subject to change.]
Waits this instance the specified duration. Note that only the active GameFiber can be set to wait.
Unlike sleep, wait is scaled based on game time dilation.
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
protected virtual void WaitThis( int duration )
Protected Overridable Sub WaitThis ( duration As Integer )
protected: virtual void WaitThis( int duration )
- Type: SystemInt32
The duration, in milliseconds, to wait the fiber for.