[This is preliminary documentation and is subject to change.]
Waits the active instance the specified duration.
Unlike sleep, wait is scaled based on game time dilation.
Namespace: Rage
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax
Parameters
- duration
- Type: SystemInt32
[Missing <param name="duration"/> documentation for "M:Rage.GameFiber.Wait(System.Int32)"]
See Also