[This is preliminary documentation and is subject to change.]
Version v0.34.862.6641 was released on UNKNOWN UTC.
Fixed WeaponDescriptorCollection::Add() not loading the weapon asset.
Removed obsolete type ControllerButtonFlags. Use ControllerButtons instead.
Removed obsolete type GameControls. Use GameControl instead.
Removed obsolete field AnimationFlags::AllowPlayerRotation1. Use AnimationFlags::SecondaryTask instead.
Removed obsolete field AnimationFlags::AllowPlayerRotation2. Use AnimationFlags::Idle instead.
Removed obsolete field VehicleDrivingFlags::RespectPeds. Use VehicleDrivingFlags::DriveAroundPeds instead.
Removed obsolete field VehicleDrivingFlags::RespectVehicles. Use VehicleDrivingFlags::DriveAroundVehicles instead.
Removed obsolete method Game::Log(). Use Game::LogTrivial() instead.
Removed obsolete method Game::LogDebug(). Use Game::LogTrivialDebug() instead.
Removed obsolete method Game::HasAchievementBeenPassed(int). Use Game::HasAchievementBeenPassed(Achievement) instead.
Removed obsolete method Graphics::DrawText() overloads taking Point. Use overloads taking PointF instead.
Removed obsolete constructor Group::Group().
Removed obsolete property Ped::CurrentWeaponAsset. Use Ped.Inventory.EquippedWeapon.Asset instead.
Removed obsolete property Vehicle.IsTowTruck. Use Vehicle::HasTowArm instead.
Removed obsolete property Vehicle::ShouldVehiclesYieldForThisVehicle. Use Vehicle::ShouldVehiclesYieldToThisVehicle instead.
Removed obsolete method Ped::GiveNewWeapon().
Removed obsolete method Ped::GiveWeaponComponent().
Added PedInventory::GiveNewWeapon().
Added PedInventory::AddComponentToWeapon().
Removed WeaponHash::Unarmed.
Added WeaponHash::Flashlight.
Removed setter for PedInventory::HasParachute.
Added PedInventory::HasFlashlight.
Added PedInventory::GiveFlashlight().
Fixed missing author warning on silent plugins.