VehicleManeuver Enumeration

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

Represents the possible driving maneuvers for [!:Rage::TaskInvoker::PerformDrivingManeuver].

Namespace:  Rage
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax

public enum VehicleManeuver
Members

  Member nameValueDescription
Wait1

Sets acceleration to 0% and braking power to 20%.

Steering angle will not be touched, and can be set manually.

ReverseStraight753

Sets acceleration to -75% and braking power to 0%.

Steering angle will be forced to 0°.

HandBrakeLeft4

Sets acceleration to 0% and braking power to 0%. Handbrake will be engaged.

Steering angle will be forced to 40°.

HandBrakeRight5

Sets acceleration to 0% and braking power to 0%. Handbrake will be engaged.

Steering angle will be forced to -40°.

HandBrakeStraight6

Sets acceleration to 0% and braking power to 0%. Handbrake will be engaged.

Steering angle will be forced to 0°.

GoForwardLeft7

Sets acceleration to 100% and braking power to 0%.

Steering angle will be forced to 40°.

GoForwardRight8

Sets acceleration to 100% and braking power to 0%.

Steering angle will be forced to -40°.

GoForwardStraightHalfAcceleration9

Sets acceleration to 50% and braking power to 0%.

Steering angle will be forced to 0°.

SwerveLeft10

Sets acceleration to 0% and braking power to 0.1%.

Steering angle will be forced to 14.3239°.

SwerveRight11

Sets acceleration to 0% and braking power to 0.1%.

Steering angle will be forced to -14.3239°.

ReverseLeft13

Sets acceleration to -75% and braking power to 0%.

Steering angle will be forced to 40°.

ReverseRight14

Sets acceleration to -75% and braking power to 0%.

Steering angle will be forced to -40°.

HeadOnCollision19

Simulates a car reacting to an oncoming car, by handbraking left or right.

Sets acceleration to 0% and braking power to 100%. Handbrake will be engaged.

SwerveAndBrakeLeft20

Sets acceleration to 0% and braking power to 30%.

Steering angle will be forced to 14.3239°.

SwerveAndBrakeRight21

Sets acceleration to 0% and braking power to 30%.

Steering angle will be forced to -14.3239°.

ReverseStraight5022

Sets acceleration to -50% and braking power to 0%.

Steering angle will be forced to 0°.

GoForwardWithCustomSteeringAngle23

Sets acceleration to 100% and braking power to 0%.

Steering angle will not be touched, and can be set manually.

GoForwardStraightBraking24

Sets acceleration to 0% and braking power to 100%.

Steering angle will be forced to 0°.

HandBrakeUTurn25

The vehicle will attempt to make a u-turn by turning the wheels and pulling the handbrake.

The vehicle will not attempt to gain enough speed first, and will fail to get all the way around if it isn't going fast enough when this maneuver is invoked.

UTurn26

The vehicle will attempt to make a u-turn by turning the wheels.

The vehicle will not attempt to gain enough speed first, and will fail to get all the way around if it isn't going fast enough when this maneuver is invoked.

HandBrakeDrivingDirection27

Will make the vehicle engage the handbrake, and steer the wheels towards the current movement direction, keeping the car as steady as possible.

ReverseStraight28

Sets acceleration to -100% and braking power to 0%.

Steering angle will be forced to 0°.

BurnOut30

Sets acceleration to 100% and braking power to 100%.

Steering angle will be forced to 0°.

RevEngine31

Sets acceleration to 100% and braking power to 0%. Handbrake will be engaged.

Steering angle will be forced to 0°.

GoForwardStraight32

Sets acceleration to 100% and braking power to 0%.

Steering angle will be forced to 0°.

SurfaceSubmarine33

Brings a submarine to the water surface.

See Also

Reference