[This is preliminary documentation and is subject to change.]
The World type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
|   | DateTime | 
Gets or sets the date and time.
 | 
|   | IsTimeOfDayFrozen | 
Gets or sets a value whether the time of day is frozen.
 | 
|   | KeepAllPathNodesInMemory | Obsolete. | 
|   | NumberOfFires | 
Gets the total number of fires currently in the game world.
 | 
|   | ObjectCapacity | 
Gets the total number of Objects that can exist in the game world at any given time.
 | 
|   | PedCapacity | 
Gets the total number of Peds that can exist in the game world at any given time.
 | 
|   | TimeOfDay | 
Gets or sets the time of day.
 | 
|   | VehicleCapacity | 
Gets the total number of Vehicles that can exist in the game world at any given time.
 | 
|   | WaterPuddlesIntensity | 
Gets or sets the intensity of water puddles. This value automatically increases or decreases based on percipitation.
 | 
|   | Weather | 
Gets or sets the current weather.
 | 
See Also
