HandlingData Properties

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

The HandlingData type exposes the following members.

Properties

  NameDescription
Public propertyAntiRollBarBiasFront
Gets or sets the bias between front and rear for the anti-roll bar.
Public propertyAntiRollBarForce
Gets or sets the spring constant that is transmitted to the opposite wheel when under compression. Larger numbers result in a larger force being applied.
Public propertyBrakeForce
Public propertyCamberStiffnesss
Public propertyCenterOfMassOffset
Public propertyClutchChangeRateScaleDownShift
Gets or sets the clutch speed multiplier on down shifts.
Public propertyClutchChangeRateScaleUpShift
Gets or sets the clutch speed multiplier on up shifts.
Public propertyCollisionDamageMultiplier
Public propertyDamageFlags
Public propertyDeformationDamageMultiplier
Public propertyDriveInertia
Gets or sets the drive inertia. A lower drive inertia slows engine acceleration. If you want a vehicle with high torque but slow acceleration (e.g. a truck) lower the driver inertia but specify a high drive force.
Public propertyEngineDamageMultiplier
Public propertyHandBrakeForce
Public propertyHandle
Public propertyHandlingFlags
Public propertyHash
Public propertyInertiaMultiplier
Public propertyInitialDriveForce
Gets or sets the power engine produces in top gear.
Public propertyInitialDriveGears
Gets or sets the number of gears (excluding reverse).
Public propertyMass
Public propertyMemoryAddress
Public propertyModelFlags
Public propertyMonetaryValue
Public propertyOilVolume
Public propertyPercentSubmerged
Gets or sets the drag coefficient on the RAGE physics archetype of the vehicle (proportional to velocity squared). Increase to simulate aerodynamic drag.
Public propertyPetrolTankVolume
Public propertyRollCenterHeightFront
Public propertyRollCenterHeightRear
Public propertySeatOffsetDistanceX
Public propertySeatOffsetDistanceY
Public propertySeatOffsetDistanceZ
Public propertySteeringLock
Public propertySuspensionBiasFront
Gets or sets damping scale bias between front and rear wheels. if more wheels at back (e.g. trucks) front suspension should be stronger.
Public propertySuspensionCompressionDamping
Public propertySuspensionForce
Gets or sets the suspension force. Lower limit for zero force at full extension is calculated using (1.0f / (force * number of wheels)).
Public propertySuspensionLowerLimit
Gets or sets how far the wheels can move down from their original position.
Public propertySuspensionRaise
Gets or sets the adjustment from artist positioning.
Public propertySuspensionReboundDamping
Public propertySuspensionUpperLimit
Gets or sets how far the wheels can move up from their original position.
Public propertyTopSpeed

Gets or sets the max speed in top gear (used when configuring gears).

This value is initialized using InitialDriveMaxFlatVel in handlingdata.meta multiplied by 1.2f.

Public propertyTractionBiasFront
Public propertyTractionCurveMaximum
Public propertyTractionCurveMinimum
Public propertyTractionLossMultiplier
Gets or sets how much traction is affected by material grip differences from 1.0f.
Public propertyTractionSpringDeltaMaximum
Gets or sets the maximum distance for traction spring.
Public propertyWeaponDamageMultiplier
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See Also

Reference