WorldGetClosestEntity Method (Vector3, Single, GetEntitiesFlags)

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Rage.World.GetClosestEntity(Rage.Vector3,System.Single,Rage.GetEntitiesFlags)"]

Namespace:  Rage
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax

public static Entity GetClosestEntity(
	Vector3 position,
	float radius,
	GetEntitiesFlags flags
)

Parameters

position
Type: RageVector3

[Missing <param name="position"/> documentation for "M:Rage.World.GetClosestEntity(Rage.Vector3,System.Single,Rage.GetEntitiesFlags)"]

radius
Type: SystemSingle

[Missing <param name="radius"/> documentation for "M:Rage.World.GetClosestEntity(Rage.Vector3,System.Single,Rage.GetEntitiesFlags)"]

flags
Type: RageGetEntitiesFlags

[Missing <param name="flags"/> documentation for "M:Rage.World.GetClosestEntity(Rage.Vector3,System.Single,Rage.GetEntitiesFlags)"]

Return Value

Type: Entity

[Missing <returns> documentation for "M:Rage.World.GetClosestEntity(Rage.Vector3,System.Single,Rage.GetEntitiesFlags)"]

See Also

Reference