TaskInvokerGoToWhileAiming Method (Entity, Entity, Single, Single, Boolean, FiringPattern)

RAGE Plugin Hook Documentation

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Entity,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]

Namespace:  Rage
Assembly:  RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
Syntax

public Task GoToWhileAiming(
	Entity entity,
	Entity entityToAimAt,
	float distanceThreshold,
	float speed,
	bool fireWeapon,
	FiringPattern firingPattern
)

Parameters

entity
Type: RageEntity

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entityToAimAt
Type: RageEntity

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distanceThreshold
Type: SystemSingle

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speed
Type: SystemSingle

[Missing <param name="speed"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Entity,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]

fireWeapon
Type: SystemBoolean

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firingPattern
Type: RageFiringPattern

[Missing <param name="firingPattern"/> documentation for "M:Rage.TaskInvoker.GoToWhileAiming(Rage.Entity,Rage.Entity,System.Single,System.Single,System.Boolean,Rage.FiringPattern)"]

Return Value

Type: Task

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See Also

Reference