[This is preliminary documentation and is subject to change.]
If this instance is marked as persistent, makes the entity non-persistent. Non-persistent entities will be deleted from the game world during clean ups.
This is equivalent to setting IsPersistent to false.
Assembly: RagePluginHook (in RagePluginHook.dll) Version: 0.0.0.0 (0.56.1131.11510)
public virtual void Dismiss()
Public Overridable Sub Dismiss
public: virtual void Dismiss()